Tag Archives: role playing game

Why Do I Paint Monsters?

 

They say I am veiled as the paintings in my attic

that I keep my life concealed like skeletons beneath white sheets

that only hair pins hold me together and a spinster’s habits

that I am pale because only tentacles touch my heart.

How little they know what goes on in my secret place,

my haven, where I keep my paintbox, my paints, my easel,

which always tells the truth whoever steps from behind the curtain

into the frame and by the steady brush of my hand coalesces.

Why do I paint them? You ask. Why do I keep their faces

emptied out with a candle above as a nod to their puttering souls

lit without a single match by flames that grow ever brighter

as this island gets more hopeless and I grow wiser?

My life has not been easy. Read this in my downturned lips –

this would not have been my first choice, but now they want me

to oversee the rules of a new game I am hiding my damp brushes

and paints away and smiling a small smile like a masquerade.

 

Words by Lorna Smithers, who we welcome to the island with this piece. I have had the honor and pleasure of doing the art for two of her book covers- The Broken Cauldron and Gatherer of Souls. It is beautiful writing of the sort that will change your internal landscape.  Please visit Lorna here.

 

Art- Tom Brown

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Hopeless Tourist Officer

Thank you, dear people Now let me explain

That if on Hopeless
You wish to remain

I am the chap
With whom to converse

The truth you will hear
For better or worse.

You have probably formed An impression so far

Of darkness and fog
Of the world left ajar

And while it is true
That things can look drear

There are many joys
To be found living here.

Uummm!
Ah!
The landscape is stunning

When viewed through the murk Which lends it a grandeur

And hides things that lurk On the edge of your vision

That watch as you pass That rustle the bushes

And slither through grass Behind you

Speaking of which
If you’re into your plants

The flora is…nice
Though some of it chants

In dialects dead
The language of dust

It whispers to both
The true and unjust

Constantly

Errr!

The animal life
Is completely unique

And whether it has
Toothsome grin or sharp beak

Tentacular grip
Or glowing green eyes

There are certainly habits To keep, it is wise

Lock your damn spoons away

We have many graveyards Really – a lot

So we know where our dead are As often as not

It’s not just the fact
That the corpse can up sticks

But the graveyards themselves
Are not geographically fixed

And the dead wander

The truth is, dear friends
To survive here you’ll need

A guidebook, a reference Something to read

That will tell you the rules Of this Island so odd

And give you some help
On the paths you have trod

And so we have made THIS…

A game, it is true
That will guide you

Prepare you,
And give you a clue

How best to endure
On this island of mist

To visit this land
And put up a fist

That cries NO to the demons Which infest our dreams

And wards off the vampires Who suck at our seams

To give us some hope
That out of despair

Something less Hopeless Can take to the air.

Written by the rather brillaint Keith Healing (Creator of Travels in Hopeless-the impending Hopeless, Maine RPG and all around lovely chap) Illustrated by Jacinta Haden-Newman who was our work experience student for a week. I see a bright future ahead of her! (DO look closely at the detail of the lighthouse)