Annamarie Nightshade is Going To Die
Just Not Today
Annamarie Nightshade is going to die. She knows this in her bones, in her toes. She knows this the way she know how to breathe. Annamarie Nightshade is going to die. Just not today.
Seeing the future is not a particular specialty of hers, but sometimes you don’t need to See. you just have to pay attention, and as a witch a lot of her job is paying attention. People are sick, the cemetery is full of vampires and O’Stoats, and they’re looking for someone to blame. Annamarie knows how that goes
She’s got tea on the hearth. She’s cursed Durosimi O’Stoat one last time. She’s hidden her broom in the attic, and tucked a bucket of seawater outside her door where it’s unlikely to be knocked over. Lamashtu is glaring at her. His tail twitches.
“I could just move you away from here,” he says.
“Oh, so they can burn me again next time?”
“You have no idea if this will work.”
“You have no proof that it won’t.”
“I won’t stay about to watch.”
“I’m not asking you to.”
The kettle sings. Annamarie reaches over and strokes Lamashtu carefully. He allows it.
“Keep an eye on Sal,” she says. He vanishes.
Annamarie waits until she can hear the mob approaching before she drinks the tea. It tastes sharp, and it burns all the way down. She doubles over, snarling, and collapses. She loses feeling in her fingers, in her toes, in her ankles. Her vision is beginning to blur when the door is kicked in.
She’s glad that her mouth has stopped working, because she’d have to laugh. Or cry. Or curse. Emanuel you fool, she thinks. The fog creeps in behind them, crawling into her house. Emanuel Davies is raving about purging the town, cleansing it of evil. Nobody seems to question that their witch is conveniently not struggling or cursing anybody.
At least if this doesn’t work I won’t feel anything, she thinks. She’s dragged along, head lolling. People are holding her, they must be. Torchlight gleams in eyes and she recognises face in the crowd.
Hopeless is small when it comes to people: that’s Incompetence Chevin whose broken leg she set last month. Josephine, who goes to church and prays and comes to Annamarie for preventative tea. Her mouth tastes dry, and salty. Something in her gut boils.
Emanuel yells something. His face looks like a horrible mockery, stretched and unreal. You stupid bastard, she thinks, not entirely without fondness. She loses feeling in her ears, and all she can hear is the mob roaring. It sounds like waves. It sounds like an ocean coming to eat her.
She can still mostly see when they drag her to the stake. She just isn’t paying attention because her insides are crumbling into sand. Annamarie is aware of the heat. In the same way she is aware of the smoke. Of the crackling around her feet. She is already burning. She’s just thankful her sense of smell is gone too: she doesn’t want to smell herself cook. Please, she thinks, please…
Outside Annamarie’s cottage, Frampton Jones stands very still looking at the mess. At the bucket of seawater next to the door, which bothers him for some reason. Something inside it moves; it has a lot of eyes. Frampton does not step nearer to the thing in the bucket. He instead finds a stick and gently pokes it. It steals the stick.
Frampton is looking for another stick when he hears footsteps and turns. The blind fishermans walks out of the mist.
“What are you doing here?” he wants to take notes, but, well, Annamarie was a friend of sorts. It feels crass.
“Job to do.”
“I can’t imagine there are any fish here,” says Frampton. Seth sighs. He walks past Frampton and goes to the bucket. Frampton notes that he does so confidently, with no indication that he doesn’t know where he is. He crouches by the bucket, and mutters. Frampton inches closer. “Hello Aunty,” he hears. Which makes no sense.
Seth picks up the bucket, apparently not worried about the whatever-it-is. He walks away. Frampton follows him, because the alternative is to stay here at the empty house of a murdered friend. He’d rather not do that.
They reach the sea. It’s chilly, there’s a wind, and Frampton can still smell smoke. Seth carefully empties the bucket into the water. Something goes ‘ploop’. Frampton feels as if an important thing has happened. Seth remains quiet. Water seeps into Frampton’s shoes.
“Well,” says Seth, “that’s dealt with.”
The two men stand there, Frampton looking for a horizon he cannot see and Seth, presumably, thinking whatever mysterious thoughts a blind fisherman has. The fog gets thicker.
“Come on,” Seth says abruptly, “I’ve got tea.”
Annamarie doesn’t hurt. She doesn’t feel anything that she can recognise. She shudders. There are voices. She knows them. There’s a gentle puff of power. A breeze. She shivers. She moves. She dances, oh! This is it! It’s like flying a broom, except for how it’s entirely different. The wind carries her up. She holds onto the power in the air, moves it. Pushes. Drifts across the island and over the sea in a thousand tiny pieces. Concentrates, and draws herself together into… something. A form. It’s different, yes, but who said change is bad?
She pulls herself together and drifts upward, up and up and up through the mist and fog and ah! She turns her face (is it a face? She has to hold it together. She’s ash and water and flakes of salt) she turns her face up and feels the air move through it, looks up and sees sky. She grins.
Annamarie Nightshade is going to die. Just not today. Today she changes. I’ll have to see if the island can still hold me, she thinks. It might. She might be more attached than ever before. But it’s worth a try, she thinks. And if it turns out she’s still trapped, well. She’s never been any good at backing off from a challenge. But first, there’s a monster in the ocean she wants to check up on.
Annamarie gathers herself together, all her little pieces, and soars.
This piece was written by the rather astounding Meredith Debonnaire. She is the creator of Tales from Tantamount and other wonders. We wish to thank her, as this is utterly wonderful and gave us many feelings.